<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>God of War on AITechReviews</title><link>https://aitechreviews.co.in/tags/god-of-war/</link><description>Recent content in God of War on AITechReviews</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Wed, 07 Oct 2026 23:43:59 +0530</lastBuildDate><atom:link href="https://aitechreviews.co.in/tags/god-of-war/index.xml" rel="self" type="application/rss+xml"/><item><title>God of War (2018): The Marked Trees</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-1-marked-trees/</link><pubDate>Mon, 14 Sep 2026 12:00:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-1-marked-trees/</guid><description>&lt;p&gt;This is Part 1 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. It covers &lt;strong&gt;The Marked Trees&lt;/strong&gt; — Faye’s last wish, the hunt with Atreus, and The Stranger at the house. Play this before &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-2-path-to-mountain/"&gt;Part 2: Path to the Mountain&lt;/a&gt;
.&lt;/p&gt;
&lt;p&gt;The woods are a closed tutorial. There is no Lake of Nine yet. Do not leave the cabin path to hunt every raven you see; most of the map does not exist until you have a boat.&lt;/p&gt;</description></item><item><title>God of War (2018): Path to the Mountain</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-2-path-to-mountain/</link><pubDate>Mon, 14 Sep 2026 13:00:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-2-path-to-mountain/</guid><description>&lt;p&gt;This is Part 2 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. Finish &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-1-marked-trees/"&gt;The Marked Trees&lt;/a&gt;
 first. The cabin is behind you. &lt;strong&gt;Path to the Mountain&lt;/strong&gt; is the walk through River Pass to the water.&lt;/p&gt;
&lt;p&gt;There is still no boat. Side Favours that need the Lake of Nine are not available yet. Stay on the yellow path.&lt;/p&gt;
&lt;h2 id="river-pass"&gt;River Pass&lt;/h2&gt;
&lt;p&gt;Follow the trail out of the Wildwoods. Bridges, climb points, and draugr packs teach Atreus commands (Square) on top of your axe.&lt;/p&gt;</description></item><item><title>God of War (2018): The Lake of Nine and Alfheim</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-3-lake-and-alfheim/</link><pubDate>Wed, 07 Oct 2026 10:30:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-3-lake-and-alfheim/</guid><description>&lt;p&gt;This is Part 3 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. Finish &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-2-path-to-mountain/"&gt;Path to the Mountain&lt;/a&gt;
 first. Freya’s woods should already have put you on the water.&lt;/p&gt;
&lt;p&gt;This chapter covers &lt;strong&gt;A Realm Beyond&lt;/strong&gt; and &lt;strong&gt;The Light of Alfheim&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id="a-realm-beyond"&gt;A Realm Beyond&lt;/h2&gt;
&lt;p&gt;The world opens when you can boat. Tyr’s temple sits in the Lake of Nine. The World Serpent is not a side cameo — he is the landmark that tells you the map has changed scale.&lt;/p&gt;</description></item><item><title>God of War (2018): Inside the Mountain</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-4-inside-mountain/</link><pubDate>Wed, 07 Oct 2026 10:45:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-4-inside-mountain/</guid><description>&lt;p&gt;This is Part 4 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. Finish &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-3-lake-and-alfheim/"&gt;The Lake of Nine and Alfheim&lt;/a&gt;
 first. The Light should already be handled.&lt;/p&gt;
&lt;p&gt;This chapter covers &lt;strong&gt;Inside the Mountain&lt;/strong&gt; and &lt;strong&gt;A New Destination&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id="inside-the-mountain"&gt;Inside the Mountain&lt;/h2&gt;
&lt;p&gt;The peak Faye named is still the goal. The mountain is a dungeon with climb sections, carts, and a dragon problem — not a place to abandon for a random Favour.&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Atreus’s bow and your axe levers are the puzzles. Shatter crystals, freeze gears, and call the boy onto nests before you assume a path is soft-locked.&lt;/li&gt;
&lt;li&gt;Do not leave mid-climb to boat a Lake of Nine Favour. The game expects you to finish this dungeon stretch as one Journey beat.&lt;/li&gt;
&lt;li&gt;Upgrade at shops when the path naturally returns you to open air. Axe runic attacks help more than hoarding hacksilver for a Valkyrie you cannot reach yet.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;If a chest sits behind a gate that needs a tool you do not have, leave it. Later Journey gear reopens half of Midgard’s “impossible” doors.&lt;/p&gt;</description></item><item><title>God of War (2018): The Magic Chisel and the Sickness</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-5-chisel-and-sickness/</link><pubDate>Wed, 07 Oct 2026 11:00:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-5-chisel-and-sickness/</guid><description>&lt;p&gt;This is Part 5 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. Finish &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-4-inside-mountain/"&gt;Inside the Mountain&lt;/a&gt;
 first.&lt;/p&gt;
&lt;p&gt;This chapter covers &lt;strong&gt;The Magic Chisel&lt;/strong&gt;, &lt;strong&gt;Behind the Lock&lt;/strong&gt;, and &lt;strong&gt;The Sickness&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id="the-magic-chisel"&gt;The Magic Chisel&lt;/h2&gt;
&lt;p&gt;Sindri, the hammer, and the chisel. Thamur’s corpse is the set piece. Boss fights here are Journey, not Favours.&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Follow the yellow path onto the giant’s body. Scale puzzles and combat packs share the space — clear what blocks the climb, loot what sits on the route.&lt;/li&gt;
&lt;li&gt;Shop with Sindri when the story puts him in reach. Chisel-related fights punish soft armour more than River Pass did.&lt;/li&gt;
&lt;li&gt;Finish the Journey objective that grants the chisel. Leaving for a Valkyrie or Niflheim run here is how people soft-lock their own story pace.&lt;/li&gt;
&lt;/ol&gt;
&lt;h2 id="behind-the-lock"&gt;Behind the Lock&lt;/h2&gt;
&lt;p&gt;Use what you just cut. The mountain’s sealed door is the point of the last chapter.&lt;/p&gt;</description></item><item><title>God of War (2018): Helheim</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-6-helheim/</link><pubDate>Wed, 07 Oct 2026 11:15:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-6-helheim/</guid><description>&lt;p&gt;This is Part 6 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. Finish &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-5-chisel-and-sickness/"&gt;The Magic Chisel and the Sickness&lt;/a&gt;
 first.&lt;/p&gt;
&lt;p&gt;This chapter covers &lt;strong&gt;The Black Rune&lt;/strong&gt;, &lt;strong&gt;Return to the Summit&lt;/strong&gt;, and &lt;strong&gt;Escape from Helheim&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id="the-black-rune"&gt;The Black Rune&lt;/h2&gt;
&lt;p&gt;The next key. Tyr’s vault / the rune puzzle the plot has been pointing at.&lt;/p&gt;
&lt;p&gt;Stay on yellow. The Lake of Nine will still offer Favours; none of them cure the story problem this rune solves. Clear enemies that block the vault path, loot adjacent chests, then leave.&lt;/p&gt;</description></item><item><title>God of War (2018): Jötunheim and Mother's Ashes</title><link>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-7-jotunheim/</link><pubDate>Wed, 07 Oct 2026 11:30:00 +0000</pubDate><guid>https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-7-jotunheim/</guid><description>&lt;p&gt;This is Part 7 of &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/"&gt;The Journey&lt;/a&gt;
. Finish &lt;a href="https://aitechreviews.co.in/gaming/guides/god-of-war-2018/part-6-helheim/"&gt;Helheim&lt;/a&gt;
 first.&lt;/p&gt;
&lt;p&gt;This chapter covers &lt;strong&gt;A Path to Jötunheim&lt;/strong&gt;, &lt;strong&gt;Between the Realms&lt;/strong&gt;, &lt;strong&gt;Jötunheim in Reach&lt;/strong&gt;, &lt;strong&gt;Mother&amp;rsquo;s Ashes&lt;/strong&gt;, and &lt;strong&gt;The Journey Home&lt;/strong&gt;.&lt;/p&gt;
&lt;h2 id="opening-the-hidden-realm"&gt;Opening the hidden realm&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;A Path to Jötunheim&lt;/strong&gt; is how the realm actually opens — Mimir, the temple, the pieces you still need. Follow the yellow list. Do not invent a “collect every raven first” requirement; the ashes do not care about ravens.&lt;/p&gt;</description></item></channel></rss>