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Assassin's Creed Odyssey: The Fate of Atlantis

After the gates are sealed and Legacy is finished, Aletheia pulls you into three Isu simulations. Persephone, Hades, and Poseidon are the last teachers. Then you are the Keeper of the Staff.

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This is Part 5 of the canonical playthrough . Prerequisites:

  1. Seal the Gates of Atlantis — four artifacts returned on Thera.
  2. Legacy of the First Blade finished, including No More Wine, so the mortal life is closed before the immortal one starts.

Aletheia, an Isu, speaks through the Staff of Hermes Trismegistus. The three episodes are simulations, not a boat trip to a new Greek island. They exist to train a Keeper who can carry the Staff for millennia without becoming another Persephone.

Episode 1 — Fields of Elysium

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Persephone’s afterlife looks like a reward. It is a police state. Adonis’s rebellion, Hekate’s double game, and Hermes’s traces are the political plot. Gameplay-wise this is where Isu abilities start stacking; do not rush the map and skip the ability tombs if you want Hades and Atlantis to feel fair.

You leave Elysium knowing the Staff can freeze a person in a role — queen, prisoner, or god — for as long as the piece of Precursor tech keeps running.

Episode 2 — Torment of Hades

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The Underworld is the middle movement: lost souls, Cerberus, the judges, and Hades as a brother-tyrant to Persephone. Several faces from the base game can appear among the dead. That is why this episode belongs after Chapters 1–9. If Brasidas has not died at Amphipolis yet, the Underworld is quoting a book you have not finished.

Beat Hades on his own terms. The Staff’s education here is about judgment, not paradise.

Episode 3 — Judgment of Atlantis

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Poseidon installs you as Dikastes — high judge — in living Atlantis, before the flood. The city is the Isu experiment at full scale: humans, hybrids, a caste law, and a disaster already in motion. Your rulings on labor, the experiments, and Poseidon’s children decide how ugly the fall is. You cannot stop the fall.

When Atlantis dies, the lesson is finished. The Eagle Bearer accepts the Staff. In the present, Layla’s thread catches up. In 422 BCE, you are no longer only a misthios with a broken spear. You are the person who has to stay alive until the Staff can be handed on.

What this DLC is not

It is not the end of Odyssey. Korfu is. Fate of Atlantis explains why Kassandra will still be walking the earth in Valhalla. Korfu is the scene where she actually says goodbye to Barnabas, Herodotos, and the Spear.

If you play Korfu first, Those Who Are Treasured talks about a Staff and a future you have not earned yet. The in-game warning is there for a reason.

Next, and last: Korfu .

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Next in Assassin's Creed Odyssey: Canonical Playthrough

Assassin's Creed Odyssey: Korfu — Those Who Are Treasured

After every other thread is done, start A Great Escape in Sami on Kephallonia. Those Who Are Treasured is Odyssey's real ending — the Spear goes quiet, the crew is dismissed, and the Keeper leaves Greece.

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